WebThe glide () secs to x: () y: () block moves a sprite in a straight line from its current position to the x and y coordinates specified on the block from the sprite’s previous position. The value of secs (seconds) on the block defines the amount of time it will take the sprite to glide to the new position. You can use this block to smoothly ... WebIf you have a moving sprite, the sprite will go under any variables on the Stage. You can use a slider to control the value in a variable. Use a slider to set a variable More ideas for using variables: Create a high score in Scratch Join text and variables in Scratch Set a variable with a button Change a variable in a loop
Creating Backdrops and Sprites in Scratch - Code …
WebJun 10, 2024 · Go to the code area of Sprite1. (Any sprite will do except Sprite2. If Sprite2 is the only sprite in the project, add a dummy sprite; you can safely remove it after step 4.) From the 'sensing' group, drag a 'touching' block onto the code area. Open the block's dropdown and select Sprite2. WebTo view a hidden sprite, simply click on the location it should appear at in the sprites pane. Then, the sprite's scripts, costumes, and sounds can be accessed like any other sprite. Removal In an update on October 29, 2014, invisible sprites became visible in all projects. tsb bank chatham kent
10. Change background & hide sprites in scratch - YouTube
WebApr 6, 2024 · Scratcher 1000+ posts How to hide and show a sprite when I receive (Select event) hide wait secs show or: when I receive Event 1 hide when I receive Event 2 show … WebMar 18, 2015 · 1 You're looking for something like this: What this does is saves the location data before the code executes, then when you wish to restore the positioning, you can hit space and it runs. Also, for debugging you can drag in a … WebMar 19, 2024 · Step 2b: Make several messages to broadcast. To get started, make several new “messages” to broadcast. These messages will all be broadcast from our “objective” sprite: One new message for every level of your game (e.g. “level 1,” “level 2,” etc.) A message that tells your game to “switch levels”. tsb bank chichester